Telecom guys say that there is numerous communication in a smartphone; IT professionals claim that a smartphone is in reality a mobile computer; and consumer electronics managers call it the most successful consumer device in the history of business. Will the real smartphone please rise up? The book “Smartphone” aims to do just that by providing a highly readable analysis of an industry that virtually requires an overview of two decades of development of handset hardware, mobile operating systems and wireless telecom standards, from both a technology and a business standpoint. Omit all those ‘dummies guide to…’ Think smart. Think thorough. Here comes a book specifically written to educate and inform managers on smartphone technology and business. This lively, thoroughly researched, lovingly written book is nothing less than the definitive guide to the smartphone juggernaut; it chronicles the ascent of iPhone and Android, and tells the story of how the smartphone turned into the biggest game changer in the IT world. This is the stuff you do not get in the The Wall Street Journal, Bloomberg Businessweek, Fortune, Forbes or any of the trade press. Technology and trade media is filled with coverage of the smartphone and hardly a day goes by when we don’t see a story on it. But where is the complete understanding? Smartphone is a multi-dimensional subject, so the smartphone story is scattered across thousand islands. “Smartphone” covers all aspects of the ecosystem—hardware, software, apps, advertising, content, and the like.—and offers technology content in a transparent way that non-technical readers will be capable of follow conveniently. The book offers you the whole context to the smartphone story and saves you from learning in bits and pieces. It’s the first authoritative account on smartphones that provides wearing details on all major aspects of the first disruptive technology of the 21st century. The book not only provides a coherent understanding of key concepts like apps, HTML5, m-commerce, LTE/4G, location products and services, and tablets and post-PC era, it also provides a scorecard of all major players: Apple, ARM, Google, HP (and Palm), Intel, Microsoft, Motorola, Nokia, BlackBerry and so forth.